Archive for July, 2009

Simulate you own mask diffraction pattern

Tuesday, July 14th, 2009

You can load any type of mask and simulate the diffraction pattern for any wavelength.

Download “Maskulator” here: Maskulator (7849)
Version 5.0, July 18 2009

Updates will follow. Planned features are:

- full color spectrum in one image DONE in V2.0
- save as AVI DONE in V3.0 sample AVI here, divx codec used
dowload DivX codec here
- save as bitmap DONE in V3.0
- V4.0 bug fixes in number of frames
- V5.0: write AVI compressed in codec of choice

Critical focus

Saturday, July 11th, 2009

An ideal telescope is said to be within the “Critical Focus Zone”, when the imager plane is within a certain range of the true focal plane. The CFZ size depends on the wavelength of the light and the diameter and focal length of the telescope, according to:

CFZ = 4 x lambda x ( f / D )^2.

Typical amateur (higher end) telescope values for planetary imaging are:

lambda = 450 e-9 m (roughly shortest wavelength of visible light, blue, worst case, red = about 650 nm, so focussing red light is less critical)

D = 11 inch = 0.2794 m

f = 5.588 m (assuming a C11 f/10 with 2x Barlow lense, resulting in f/20).

This gives CFZ = 4 x lambda x ( f / D )^2 = 4 x 450e-9 x (20*20) = 720e-6 = 720 microns.

This means that the focuser has to be within +/- 720/2 =360 microns to produce sharp images.

The “faster” a telescope is (larger D/f), the more accurate the focus has to be. An f/3.3 system has to focused (20/3.3)^2 = 37x more accurate than an f/20 system, so within 20 microns instead of 720 microns.
As a reference: a human hair is about 60 microns in diameter.

The Bahtinov grabber has now been expanded with:
- calculation of the CFZ, when you enter your scopes f and D
- calculation of the absolute focus error from the Bahtinov pattern, pixelsize and f/D.

This way the Bahtinov grabber (13812) can tell you whether your system is within critical focus or not:

Simulated mask patterns

Wednesday, July 1st, 2009

Using Fourier Optics you can simulate the pattern that a focussing mask projects onto a camera for different focuser settings.
Using MatLab these simulations were made for different masks (click links to see download a movie. Somehow you cannot play them directly, but have to store them on disk locally first.

c8.avi

c81.jpg

vanes.avi

vanes.jpg

bahtinov.avi

bahtinov.jpg

carey.avi

carey1.jpg

3wires.avi

3wires.jpg

4wires.avi

4wires.jpg

concentric2.avi

concentric2.jpg

holes2.avi

holes2.jpg

Animated GIF of the Bahtinov simulation:

bahtinov.gif